2020年5月13日 星期三

WeekIZ

Freeglut→播放WAV檔

#include <windows.h>
#include <mmsystem.h>
int main()
{
    PlaySoundA("YUJIN.wav", NULL, SND_SYNC);
    ///wav音檔要放在freeglut/bin資料夾
}



做 do re mi 鍵盤


SND_ASYNC ///不要同步 不等結束 繼續



播放 MP3 檔


#include <windows.h>
#include <mmsystem.h>
#include <GL/glut.h>
#include "CMP3_MCI.h" ///CMP3_MCI.h放在專案裡面
CMP3_MCI mp3;
void display()
{

}
void keyboard(unsigned char key, int x, int y)
{
    if(key=='1') PlaySoundA("do.wav", NULL, SND_ASYNC);
    if(key=='2') PlaySoundA("re.wav", NULL, SND_ASYNC);
    if(key=='3') PlaySoundA("mi.wav", NULL, SND_ASYNC);
    if(key=='4') PlaySoundA("fa.wav", NULL, SND_ASYNC);
    if(key=='5') PlaySoundA("so.wav", NULL, SND_ASYNC);
}
int main(int argc, char**argv)
{
    mp3.Load("Ride.mp3");
    mp3.Play();
    glutInit(&argc, argv);
    glutInitDisplayMode(GLUT_DOUBLE | GLUT_DEPTH);
    glutCreateWindow("week12 sound");

    glutDisplayFunc(display);
    glutKeyboardFunc(keyboard);

    glutMainLoop();
}
























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