茶壺
#include <GL/glut.h>
#include <stdio.h>
void display()
{
glutSolidTeapot(0.3);///設定為實心的茶壺
glutSwapBuffers();
}
void mouse(int button,int state,int x, int y)
{
printf("%d %d %d %d\n", button, state, x, y);
}
int main(int argc, char **argv)///*與[]等價
{
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow("Week02");
glutDisplayFunc(display);
glutMouseFunc(mouse);
glutMainLoop();
}
#include <GL/glut.h>#include <stdio.h>float teapotX=0,teapotY=0;void display(){ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glPushMatrix(); glTranslatef(teapotX,teapotY,0); glutSolidTeapot(0.3);///設定為實心的茶壺 glutSwapBuffers();}void mouse(int button,int state,int x, int y){ printf("%d %d %d %d\n", button, state, x, y);}int main(int argc, char **argv)///*與[]等價{ glutInit(&argc, argv); glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH); glutCreateWindow("Week02");
glutDisplayFunc(display);
#include <GL/glut.h>
#include <stdio.h>
float teapotX=0,teapotY=0;
void display()
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glBegin(GL_POLYGON);
glVertex2f((227-150)/150.0,-(132-150)/150.0);
glVertex2f((151-150)/150.0,-(115-150)/150.0);
glVertex2f((85-150)/150.0,-(141-150)/150.0);
glVertex2f((118-150)/150.0,-(188-150)/150.0);
glVertex2f((180-150)/150.0,-(186-150)/150.0);
glEnd();
glutSwapBuffers();
}
void mouse(int button,int state,int x, int y)
{
printf("%d %d %d %d\n", button, state, x, y);
}
int main(int argc, char **argv)///*與[]等價
{
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow("Week02");
glutDisplayFunc(display);
glutMouseFunc(mouse);
glutMainLoop();
}



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